What is FIRST Tech Challenge?
A quick introduction to the global FTC programme: teams design, build, programme and compete with robots in a head-to-head alliance challenge.
The competition engine of BSG Robotics.
StarBourne is BSG Robotics’ FIRST Tech Challenge programme: three FTC teams where students design, build, code, drive, present and compete with real robots while developing confidence, technical skill and team identity.
Students meet during school lunchtimes to design, build, code, test and prepare for FTC. The regular club format makes robotics visible, accessible and sustainable, while still giving students a serious competition pathway with real deadlines, judging and regional events.
FIRST Tech Challenge is a global robotics competition where teams design, build, programme and compete with robots on a themed game field. It is the perfect middle step between early robotics and the industrial scale of FRC.
Students work through a full engineering season: reading the game rules, understanding scoring, designing mechanisms, building a robot, coding autonomous and driver-controlled movement, testing under pressure and presenting their process to judges.
A quick introduction to the global FTC programme: teams design, build, programme and compete with robots in a head-to-head alliance challenge.
FIRST Tech Challenge UK connects school teams across the country through local hubs, regional tournaments, judging and national championship opportunities.
Each FTC season begins with a brand new challenge. Teams keep developing their core kit, skills and engineering process, then respond to a fresh game with new rules, scoring tasks and design problems.
DECODE shows how each season brings a new game, fresh engineering problems and a reason for teams to rethink mechanisms, code, strategy and judging evidence.
BIOBUZZ is released in September. When the game drops, StarBourne teams analyse the rules, study the field, prototype mechanisms and begin designing around the new biodiversity-themed challenge. Same core kit, new mission - let’s get designing.
Students analyse the annual game, scoring opportunities, field layout, constraints and likely match strategies.
September kickoffTeams test mechanisms quickly, compare ideas, learn from failures and choose designs that can be built reliably.
Design thinkingStudents assemble the robot, wire electronics, refine CAD, tune mechanisms and prepare for driver practice.
Mechanical systemsCONTROL students develop driver controls, autonomous routines, sensors, telemetry and debugging habits.
Software & systemsTeams drive, scout, repair, present to judges, collaborate with alliance partners and improve between matches.
Pressure & teamworkEach year, StarBourne students take part in two major FTC moments hosted through our regional hub: a November scrimmage and STEM conference, followed by the regional qualifying tournament later in the season.
Our annual Regional Scrimmage has grown into the South West STEM Conference: a full opportunity for teams to practise on the game field, test robots under match pressure and spend half a day engaging with high-quality STEM careers talks and activities at Bournemouth University. This year, Roots and Robots links directly to the FIRST CANOPY biodiversity theme.
Later in the season, BSG hosts the regional qualifying tournament where StarBourne students compete formally against other teams. This is the route into national progression, with robot performance, judging, teamwork and awards all contributing to the full FTC competition experience.
StarBourne gives more students meaningful roles by running three FTC teams. Each team has its own robot, identity and leadership opportunities, while still sharing the same BSG Robotics culture and support.
Team 01
Team 02
Team 03
Being parts of a FIRST Team is about being ambitious for yourself and your community
FTC works because there is a real place for different strengths: technical design, coding, strategy, communication, project organisation and creative problem-solving.
Students design mechanisms, assemble parts, test prototypes, repair systems and learn how physical design choices affect performance.
Students programme the robot, develop autonomous routines, tune driver controls, use sensors and debug under time pressure.
Students prepare judging, outreach, engineering notebooks, media, scouting, strategy and team operations.
StarBourne helps students practise the kind of skills that make them braver learners, stronger teammates and more confident future engineers, coders and leaders.
CAD, sketching, mechanisms, testing, design trade-offs and iteration.
Autonomous movement, driver controls, sensors, debugging and logic.
Game analysis, scoring choices, match planning, scouting and alliance thinking.
Explaining engineering decisions clearly and presenting as a confident team.
Roles, deadlines, communication, mentoring and looking after the team.
FTC recognises the whole team: engineering thinking, creativity, control systems, outreach, sustainability, communication, leadership and the way students represent the values of FIRST.
The top judged award, recognising a team that is strong across engineering, outreach, judging, teamwork and gracious professionalism.
Celebrates clear engineering thinking, design process, reflection, documentation and evidence of how the robot developed.
Rewards teams that connect with engineers, organisations and the wider STEM community to deepen learning and ambition.
Recognises imaginative robot design, inventive mechanisms and clever approaches to solving specific game challenges.
Celebrates thoughtful, efficient and elegant robot design where form, function, reliability and strategy work together.
Recognises strong programming, sensors, autonomous routines, driver control and software decisions that improve performance.
Rewards enthusiasm, identity, spirit, inclusion, promotion of FIRST values and the way a team motivates others.
Celebrates teams that reach beyond themselves through outreach, engagement and visible positive impact.
Recognises planning, resilience, fundraising, team operations and the work that makes a robotics programme sustainable.
FTC gives students a powerful reason to communicate. They do not just build a robot; they explain design choices, reflect on mistakes, evidence improvements and show how their work affects others.
StarBourne is the middle of the BSG Robotics pathway: big enough to feel serious, structured enough to train students well, and ambitious enough to prepare them for Sixth Form FRC.
Year 7 students begin with accessible robotics, coding, research, teamwork and presentation through LEGO-based challenge work.
Years 8–10 students progress into FTC: metal, motors, mechanisms, coding, game strategy, judging and regional competition.
Sixth Form students move into FRC: industrial-scale robotics, university-linked mentoring and international competition ambition.
StarBourne gives partners a direct way to support young people developing engineering, computing, communication and leadership skills through real competition robotics.
StarBourne is where BSG Robotics students turn curiosity into engineering confidence: designing, coding, driving, presenting, competing and building the skills that take them towards ReBourne, university, industry and future STEM opportunities.